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QuickDraw 3D RAVE / QuickDraw 3D RAVE Reference
Constants


Source Blending Values

When a drawing engine's transparency blending function is set to the value kQABlend_OpenGL, the state variable kQATagGL_BlendSrc must be set to a value to indicate the red, green, blue, and alpha source blending factors. You can use these constants to define the source blending factors.

#define kQAGL_SourceBlend_XXX          0
Constant descriptions

kQAGL_SourceBlend_XXX
[To be supplied.]

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28 AUG 1996